Scotland Yard. Scotland Yard. In diesem Detektivspiel wird der unbekannte Mister X von den Spielern durch die Straßen der Londoner City verfolgt. Die App zum Brettspiel „Scotland Yard Master“ für 2 – 6 Spieler ab 10 Jahren (nur in Verbindung mit dem Brettspiel nutzbar!) *** „Scotland Yard Master“ ist die. Michael Weber, argentarecords.com - Scotland Yard ist ein hervorragendes Spiel für die ganze Familie. Du musst klug kombinieren, um den Gesuchten.
Ravensburger Familienspiel „Scotland Yard“Michael Weber, argentarecords.com - Scotland Yard ist ein hervorragendes Spiel für die ganze Familie. Du musst klug kombinieren, um den Gesuchten. Das Detektiv-Kultspiel Tatort London. Scotland Yard jagt den geheimnisvollen Mister X. Ein Spieler ist Mister X, die anderen die Detektive. Eine spannende. Express Delivery days possible.
Scottland Yard Spiel Vurdering af Scotland Yard VideoScotland Yard - Das Kartenspiel - Let's Play mit Häuptling Wilde Himbeere
Diese exklusive Scottland Yard Spiel bietet dir buchstГblich bei jedem Scottland Yard Spiel Gratisgeld. - Stöbern in KategorienMister X Eu Lcs Hamburg am Anfang keine Fahrkarten mehr, sondern entnimmt sich diese direkt aus dem allgemeinen Vorrat und ist somit nicht mehr von den benutzten Fahrscheinen der Detektive abhängig.
You are not allowed to jump off on your way to a destination. Moves for Mr. X gets the first turn in every round.
He must note down the number of his stop in the travel log, and cover the number with the travel ticket he has used for his turn.
This way, the detectives only learn about the mode of transport used, but not the actual location of Mr. Moves for Detectives After Mr. X, each detective makes their move using a travel ticket, to get to the next stop of the selected mode of transport.
All used tickets will be given to Mr. He should be able to see the transport tickets of the detectives at all times. Important: The detectives have a limited number of travel tickets.
X Reveals His Position Mr. X has to reveal his position at the 3rd, 8th, 13th, and 18th round of the game.
During this move, he has to note down his stop, place his travel ticket on the note, and keep the colorless player counter on the stop he has moved to.
Special Moves of Mr. X can use to evade arrest, and is dreaded by all detectives, because they do not know which mode of transport has been chosen by him.
Black tickets can be used in place of the other tickets any time during the game. Double Move : Mr. X can use a double-move ticket at any time of the game to move two stops in a single turn.
Git stats commits. Failed to load latest commit information. View code. Scotland Yard board game About Scotland Yard is a board game in which a team of players, as police, cooperate to track down a player controlling a criminal around a board representing the streets of London, first published in Installation 1.
Run with docker The most simple way to run Scotland Yard is by using the docker image: How to run Scotland Yard with docker 2.
View license. Releases No releases published. Packages 1. Contributors 4. X can write this. After making a note of his location, Mr. X covers it with the ticket that he has used to move there, giving the detectives a clue as to his whereabouts.
X also has a supply of black tokens one per detective in play or always five in the Milton Bradley version that can be used in place of any other kind of transport ticket but prevents the type of transport from being visible, and three tokens that allow him to make two moves in a single round.
The water routes require a black ticket to use and so when one of these is played the detectives must consider whether or not it is being used to hide a river trip.
X moves first each turn, after which the detectives must move, but they can do so in any order. At five specific times during the game, Mr.
X has to reveal his current position. Detectives will take this opportunity to refine their search and, if possible, plan ways to encircle him.
After Mr. X has revealed himself, the types of transport that he uses on the next few turns limit the number of possible spaces that Mr. X could be on, providing useful information to the detectives as well as preventing some types of cheating from the person playing Mr.
The game is won by the detectives if any of them land on Mr. X's current location or if they block all of Mr.
X's possible moves. X wins by avoiding capture until all detectives can no longer move, due to them either exhausting their token supplies or finding themselves at a station which they can't move from as they have no more usable tokens.
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